
Learning from the Interactive Game: Agent Based Learning
by Susan Detrie
Agent Based Learning Building a constructivist learning game and walking tour. One of the most difficult things to impart to students, as well as the general public is the meaningfulness, value and significance of contemporary and modern art, here defined as art since World War II. In many respects, the beautiful presentation of paintings in museums has contributed to people’s lack of understanding just as much as the presentations have contributed to establishing an artists place in art history. By […]
Categories: Ed Tech • Tags: analysis, Annette Lemieux, art tour, art walk, Bloom, interactive game, Laurie Simmons, learning, Robert Gober, Robert Longo, Sherrie Levine, synthesis, technology
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